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| Book cover |
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Formatting of quotes |
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Spread |
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Game genre |
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Edge |
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Pages |
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Spine |
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| Poster #1 Character [840 x 594mm] |
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Poster #2 Object [840 x 594mm] |
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Poster #3 Worlds [840 x 594mm] |
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| Detail |
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Detail |
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Detail |
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| Cover #1 [470 x 315mm] |
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Cover #2 [470 x 315mm] |
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HYBRIDS | EDITORIAL DESIGN
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| A project exploring narrative in videogames, still an underdeveloped area of game design. The book is structured like a very early start of the process of game design : research – idea generation – concept development. Three promotional posters were made for this yet non-existing game. A continuation of my dissertation work New Game from 2008. |
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An experiment using tiled floorpatterns as newspaper grids,
using Berliner-format sized pages. |
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| Detail of headline |
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| Poster [594 x 420mm] |
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Table of contents |
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Body text |
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| A study of the development of contemporary videogames and concepts. Download complete .pdf here. |
NEW GAME: A STUDY OF VIDEOGAMES, WHAT THEY ARE AND MIGHT BECOME | DISSERTATION
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| Poster [1680 x 1188mm] |
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Detail |
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Detail |
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Detail |
MY ACTIVE GAMING LIFE | INFORMATION DESIGN
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| A large poster with a diagram showing more or less all the videogames I have tried in my life. Each title is placed in a section according to the platform I played it on and has info about genre year first published/played and a completion bar showing my approximate progress through each one. The circle diagram are proportionally divided into number of games per platform, my favourite games close to the centre, and the less interesting ones float toward the edges. |
STILL NOT FINISHED | EDITORIAL DESIGN
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| A book collecting ideas and thoughts for projects and everyday notes that never developed any further. It's a concertina with varying page sizes bound within a hardcover. |
ABS CONSULTANTS | IDENTITY
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| Identity/logodesign for ABS Consultants, London and Luxembourg. My entry won 2nd runner-up in a competition at Central Saint Martins 2007. |
P. | PHOTOGRAPHY
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| Some photographs documenting my industrial home town Porsgrunn. |
LOUIS VUITTON CHRISTMAS WINDOW 07 | SHOP WINDOW DISPLAY
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| This competition at Central Saint Martins took me to the final presentation in Paris, March 2007. Initially I wanted this gold to be the only thing present in the displays, showing no products at all. But they made me do it eventually. I am fascinated by how brands can sell products without actually showing them. |

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| Nice weather 2006 |
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Perspective 2004 |
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Ducks 2008 |
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Flowers 2005 |
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Paper bank 2006 |
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Tyres 2006 |
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Trolley #23 |
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Nowhere 2007 |
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Plant 2006 |
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Fragile books 2008 |
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Road marks 2008 |
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Cats 2005 |
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Pond 2004 |
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Nice weather 2008 |
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Note 2008 |
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Warning 2007 |
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Death 2005 |
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Dye 2007 |
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Fat people 2008 |
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Nothing 2007 |
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Note 2007 |
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Old people 2008 |
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Warning 2008 |
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No pints or bicycles 2008 |
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Sign 2005 |
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Nice weather 2008 |
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Ghost 2009 |
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OBSERVATIONS | PHOTOGRAPHY
| << | INDEX |
| My ever-growing photo collection of things I find inspiring. |
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| Internal wall |
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First floor, waiting to be built |
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Second floor, under construction |
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Third floor, built |
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Third floor, built |
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Third floor, complete |
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First floor, complete |
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Show leaflet [designed by Jackson Lam and Ken Kirton] |
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Credits in leaflet |
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BA GRAPHIC DESIGN DEGREE SHOW | EXHIBITION DESIGN
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Curation of the Central Saint Martins graphics degree show 09
at the OXO Tower Bargehouse, 20–25 July.
Created together with Monika Koziol, Felix Ackermann,
Paul Storrie, Abbie Stephens, Sam Pilling, Alex Harrison,
Sroop Sunar, Joe Saul, Sophie Barker and Kayleigh Brooks. |
Graphic designer, currently resides in Oslo, working at Neue Design Studio. Graduated in 2009 from Central Saint Martins College in London.
Version 4.0 – Built in July 09
DESIGNER,
GAMER
Click the titles below to go directly to the projects,
or simply scroll right >>
Click for CV
09
08
07
PLAYING GRAPHICS | GAME DESIGN / EDITORIAL DESIGN